LIAR'S CIRCUIT
Cybernetic Signal Bluffing
Every player holds five secret signal nodes. You claim how many pulse frequencies are active across all tables. Bluffing is encouraged.
1Generate five pulse frequencies under secret lock.
2Take turns transmitting higher signal claims across the circuit.
3Accept the transmission and raise, or flag an Overload (Liar).
4Circuit reveals all nodes. Wrong claim costs one signal node.
5Lose all nodes and your link severs. Last online wins.
Stored locally in this client session.
Connect with friends by entering matching circuit keys.
At the Table
No operators connected.
In the Lobby
Neural Cores A1, M2, T3 are standing by.
Circuit Leaderboard
| No match data recorded. |
Rating shifts after matches. Bluffs Stood measures successful deceptive transmissions. Caught counts severed nodes.
Circuit Core AI
Neural Units A1, M2, and T3 provide instant practice matching when multi-player lobbies are queuing.